![]() ![]() ![]() It's just a particular loop I wasn't really consciously aware of until I played Enlisted. In any other context, I would place a shrug emoji here. One of the things about the Battlefield experience that I find sort of challenging is my own fault, really - because individual lives, for me at least, don't last very long I'm pounding the buttons trying to get back in so I can go die in the same place. Once a squad is wiped out, that squad goes on a timer and you spawn back in with another squad. You play the leader, and the rest of the squad are AI units you can jump to at any time, but most often you do that when your current character bites it. Sniper, infantry, tank crew, that sort of thing. In Enlisted, outside of a particular mode, you don't spawn as a single person - you spawn as a dedicated, named squad with a particular battlefield purpose. Because that's a game where you typically die once and you're out, it matters a lot. If you die in a game, though, the tank you were using is out of commission for a little while. I assume that a higher tier is better than a lower tier, but I don't even know that. Sometimes, in the vein of F2P, World of Tanks will try to manipulate me somehow into purchasing different "tiers" of tanks, but I literally have no idea what any of those systems are even about. The main shift reminded me of World of Tanks a little bit, a game I keep up with even if I'm not always an active player just because it's really scary and cool to play. ![]() Gabriel ended up taking a detour out of Battlefield V over to Enlisted, a freemium excursion in a similar vein, with a few novel twists. So, if he's curious about World War, he's reading books and watching documentaries and playing games also. When Gabriel gets into something, every molecule of his being is bent toward it. ![]()
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